package com.ms.game.common.utility;

import com.xpec.c4.game.time.TimeSys;

public class BenchMarkData 
{
	public long bench_time;
	
	public long bench_end;
	
	public String messagetype;
	
	public BenchMarkData()
	{
		bench_time = TimeSys.currentTimeMills();
	}
	
	public long getWasteTime()
	{
		return TimeSys.currentTimeMills() - bench_time;
	}
}
